Cheeze's Devlog
Regular posts game related development by Ronald van Egdom.
woensdag 15 maart 2017
HKU - Playful Worlds - Part 2
The past few weeks I've been busy with projectiles, mini-maps and particles.
I also did a lot of debugging and polishing.
I also worked on projectile rotation and movement, I used the Sinus and Cosinus functions to make an object rotate in a circle or an infinity sign.
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